Multiply whole numbers by 10, 100, 1,000, and multiples of ten using place-value patterns.
Multiplying by 10 shifts every digit one place value bigger; by 100 it shifts two places; by 1,000 it shifts three places. That is why 6 x 10 = 60 and 6 x 100 = 600: the digits are not randomly "gaining zeros," they are moving into bigger place values.
For a number like 30 or 400, split it into a basic fact times a power of ten. To find 6 x 400, think 6 x 4 = 24, then attach two zeros for the hundred: 2,400.
Mastery looks like: They multiply whole numbers by 10, 100, 1,000, and multiples of ten instantly using place-value reasoning.
Common stumbles: Attaching the wrong number of zeros when both factors already have zeros; treating "add a zero" as a shortcut for facts that are not powers of ten.
See it visually
Interactive, spoken-aloud tools that show this idea in motion.