Graph a curve defined parametrically, eliminate the parameter to find a rectangular equation, and apply parametric equations to projectile motion.
A parametric curve gives both x and y as separate functions of a third variable, the parameter (usually t, often standing for time): x=f(t), y=g(t). Each value of t produces one point (x,y), and letting t sweep through its domain traces out the whole curve -- with the advantage that the curve can show WHEN the object was where, not just where the path went.
Eliminating the parameter means solving one equation for t and substituting into the other, producing a single rectangular equation in x and y alone -- useful for recognizing the curve's familiar shape, though it throws away the timing information. Projectile motion is the signature application: x(t) = (v0*cos(theta))*t and y(t) = (v0*sin(theta))*t - 16t^2 (in feet, with t in seconds), where v0 is launch speed and theta is launch angle above the horizontal.
Mastery looks like: They graph and eliminate the parameter from a parametric curve, and set up and solve projectile motion problems for time of flight, range, and maximum height.
Common stumbles: Eliminating the parameter by solving the harder equation for t first; forgetting that maximum height occurs at half the total flight time, not at the start.